# Class to represent levels
class Level:
- def __init__ (self, bgdata, levelleft=None, levelright=None, leveltop = None, levelbottom = None, objects=[]):
+ def __init__ (self, bgdata, levelleft=None, levelright=None,
+ leveltop = None, levelbottom = None, objects=[], npcs=[]):
self.background = bgdata
# portals for level above, below, left or right of the character
self.levelleft = levelleft
# objects in the level as a list
self.objects = objects
+
+ # npcs in the level as a list
+ self.npcs = npcs