# game state switches and variables # this is used to control the game state flag = {} # Bulisa initial mission # drawing water from well mission flag["mission_bulisa_water_from_well"] = False flag["mission_bulisa_water_from_well_complete"] = False flag["mission_bulisa_water_from_well_refused"] = False # mission to collect money for charity flag["mission_charity_informed"] = False flag["mission_charity_informed_mayor"] = False flag["mission_charity_money"] = False