Added check for non-alphabetic words
[getaclue.git] / crosswordpuzzle.py
index a02f469..6283920 100644 (file)
@@ -93,6 +93,11 @@ class TooLongWordException (Exception):
                self.word = word
                self.length = length
 
+# exception for words containing non-alpha characters
+class WordCharsException (Exception):
+       def __init__ (self, word):
+               self.word = word
+
 # exception for intersecting words
 class IntersectWordException (Exception):
        def __init__ (self, word, length):
@@ -109,11 +114,21 @@ class NoWordException (Exception):
        def __init__ (self, row, col):
                self.pos = (row, col)
 
+# exception when a word number is not found in the grid
+class NoNumberException (Exception):
+       def __init__ (self, num):
+               self.num = num
+
 # exception when no words are present in the grid
 class NoWordsException (Exception):
        def __init__ (self):
                self.msg = "No words in grid"
 
+# exception to raise when solution is imcomplete when trying to verify it
+class IncompleteSolutionException (Exception):
+       def __init__ (self):
+               self.msg = "Solution incomplete"
+
 class CrosswordPuzzle:
        def __init__ (self, rows, cols):
                # define number of rows and columns
@@ -136,8 +151,7 @@ class CrosswordPuzzle:
        def export_image (self, pngfile, htmlfile=None, puztitle="Crossword Puzzle",
                solution=True):
                # don't export if grid is not frozen
-               if self.frozen_grid is False:
-                       raise FrozenGridException
+               self.assert_frozen_grid ()
 
                # create cairo image surface and context
                px = 30
@@ -226,8 +240,7 @@ class CrosswordPuzzle:
        # get the AcrossLite(TM) data for exporting
        def export_acrosslite (self, title, author, copyright):
                # don't export if grid is not frozen
-               if self.frozen_grid is False:
-                       raise FrozenGridException
+               self.assert_frozen_grid ()
 
                across_data = []
                across_data.append ("<ACROSS PUZZLE>\r\n")
@@ -301,6 +314,53 @@ class CrosswordPuzzle:
 
                return clues
 
+       # getting an across word at a number (note that the grid should be
+       # frozen for calling this otherwise a FrozenGridException will be raised)
+       def get_word_across_at_num (self, num):
+               # assert that the grid is frozen
+               self.assert_frozen_grid ()
+
+               # traverse the grid
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if self.data[row][col].numbered == num:
+                                       word = self.get_word_across (row, col)
+                                       return word
+
+               # if number is not found
+               raise NoNumberException (num)
+
+       # getting a down word at a number (note that the grid should be frozen
+       # for calling this otherwise a FrozenGridException will be raised)
+       def get_word_down_at_num (self, num):
+               # assert that the grid is frozen
+               self.assert_frozen_grid ()
+
+               # traverse the grid
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if self.data[row][col].numbered == num:
+                                       word = self.get_word_down (row, col)
+                                       return word
+
+               # if number is not found
+               raise NoNumberException (num)
+
+       # getting the position of a number on the grid (note that the grid should
+       # be frozen for calling this otherwise a FrozenGridException will be raised)
+       def get_position_of_num (self, num):
+               # assert that the grid is frozen
+               self.assert_frozen_grid ()
+
+               # traverse the grid
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if self.data[row][col].numbered == num:
+                                       return (row, col)
+
+               # if number is not found
+               raise NoNumberException (num)
+
        # getting a down word at a position
        def get_word_down (self, row, col):
                # if index is out of bounds
@@ -373,9 +433,12 @@ class CrosswordPuzzle:
 
        # setting a down word
        def set_word_down (self, row, col, word):
-               # if the grid is frozen the abort
-               if self.frozen_grid is True:
-                       raise FrozenGridException
+               # if the grid is frozen then abort
+               self.assert_unfrozen_grid ()
+
+               # if the word has non-alphabetic characters
+               if not word.isalpha ():
+                       raise WordCharsException (word)
 
                # if the word length greater than totalrows - startrow
                if len(word) > self.rows - row:
@@ -428,9 +491,12 @@ class CrosswordPuzzle:
 
        # setting an across word
        def set_word_across (self, row, col, word):
-               # if the grid is frozen the abort
-               if self.frozen_grid is True:
-                       raise FrozenGridException
+               # if the grid is frozen then abort
+               self.assert_unfrozen_grid ()
+
+               # if the word has non-alphabetic characters
+               if not word.isalpha ():
+                       raise WordCharsException (word)
 
                # is the word length greater than totalcols - startcol?
                if len(word) > self.cols - col:
@@ -511,6 +577,16 @@ class CrosswordPuzzle:
 
                self.frozen_grid = False
 
+       # raise an exception if the grid is frozen
+       def assert_unfrozen_grid (self):
+               if self.frozen_grid is True:
+                       raise FrozenGridException
+
+       # raise an exception if the grid is NOT frozen
+       def assert_frozen_grid (self):
+               if self.frozen_grid is False:
+                       raise FrozenGridException
+
        # reset the entire grid
        def reset_grid (self):
                # run through the grid
@@ -524,14 +600,13 @@ class CrosswordPuzzle:
        # remove an across word at position
        def remove_word_across (self, row, col):
                # if grid is frozen don't allow removal of word
-               if self.frozen_grid is True:
-                       raise FrozenGridException
+               self.assert_unfrozen_grid ()
 
                word, brow, bcol, l = self.get_word_across (row, col)
 
                # traverse from the beginning to end of the word and erase it
                c = bcol
-               while True:
+               while c < self.cols:
                        if self.data[brow][c].occupied_across is True:
                                self.data[brow][c].clear_across_data ()
                        else:
@@ -541,18 +616,76 @@ class CrosswordPuzzle:
        # remove a down word at position
        def remove_word_down (self, row, col):
                # if grid is frozen don't allow removal of word
-               if self.frozen_grid is True:
-                       raise FrozenGridException
+               self.assert_unfrozen_grid ()
 
                word, brow, bcol, l = self.get_word_down (row, col)
                # traverse from the beginn to end of the word and erase it
                r = brow
-               while True:
+               while r < self.rows:
                        if self.data[r][bcol].occupied_down is True:
                                self.data[r][bcol].clear_down_data ()
                        else:
                                break
                        r += 1
 
+       # reveal/unreveal a word at position
+       def reveal_word_across (self, row, col, revealed=True):
+               # set the revealed flag for the word at the position
+               word= self.get_word_across (row, col)
+
+               c = word[2]
+               while c < self.cols:
+                       if self.data[word[1]][c].occupied_across is True:
+                               self.data[word[1]][c].revealed = revealed
+                       else:
+                               break
+                       c += 1
+
+       # reveal/unreveal a word at position
+       def reveal_word_down (self, row, col, revealed=True):
+               # set the revealed flag for the word at the position
+               word = self.get_word_down (row, col)
+
+               r = word[1]
+               while r < self.rows:
+                       if self.data[r][word[2]].occupied_down is True:
+                               self.data[r][word[2]].revealed = revealed
+                       else:
+                               break
+                       r += 1
+
+       # reveal/hide the entire solution by resetting revealed flag at all cells
+       def reveal_solution (self, revealed=True):
+               # run through the grid and set revealed to False
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               self.data[row][col].revealed = revealed
 
+       # clear the guesses for the board
+       def clear_guesses (self):
+               # run through the grid and set the guesses to None
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               self.data[row][col].guess = None
+
+       # verify the solution - return True if all guessed characters are correct
+       # return False if some of them are wrong.
+       # if the board is not completed as yet, raise a IncompleteSolutionException
+       def is_solution_correct (self):
+               # run through the grid and check for each character in occupied cells
+               flag = True
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if (self.data[row][col].occupied_across is True or
+                                       self.data[row][col].occupied_down is True):
+                                       # if there is no guess at a particular location raise
+                                       # the incomplete solution exception
+                                       if not self.data[row][col].guess:
+                                               raise IncompleteSolutionException
+                                       # if a character doesn't match, return False
+                                       if self.data[row][col].char <> self.data[row][col].guess:
+                                               flag = False
+
+               # finally return result
+               return flag