Small UI improvements
[getaclue.git] / player_mainwindow.py
index 24fabf6..8ffdb16 100644 (file)
@@ -262,7 +262,7 @@ along with GetAClue.  If not, see <http://www.gnu.org/licenses/>."""
                if self.puzzle:
                        # set a guess only if not revealed
                        if self.puzzle.data[self.selected_row][self.selected_col].revealed is False:
-                               self.puzzle.data[self.selected_row][self.selected_col].guess = guess_char.upper ()
+                               self.puzzle.data[self.selected_row][self.selected_col].guess = guess_char
                                # across mode typing
                                if self.typing_mode == self.ACROSS:
                                        # move by one character across but only if there is no block
@@ -355,12 +355,18 @@ along with GetAClue.  If not, see <http://www.gnu.org/licenses/>."""
                                drawarea.queue_draw ()
                        # if it is A-Z or a-z then
                        elif len (key) == 1 and key.isalpha ():
-                               self.set_guess (key)
+                               guess_char = key.upper ()
+                               self.set_guess (guess_char)
                                drawarea.queue_draw ()
                        # if it is the delete key then delete character at selected row/col
-                       elif key == "delete" or key == "space":
+                       elif key == "delete":
                                self.puzzle.data[self.selected_row][self.selected_col].guess = None
                                drawarea.queue_draw ()
+                       # if the key is space key then delete character and move across or
+                       # down one step depending on the mode
+                       elif key == "space":
+                               self.set_guess (None)
+                               drawarea.queue_draw ()
                        # if it is backspace key then delete character at previous row/col
                        # depending on the input mode. If across editing mode, then delete
                        # at previous column else at previous row