X-Git-Url: https://harishankar.org/repos/?p=wordblah.git;a=blobdiff_plain;f=wordblox.h;h=b6579861deb0ae4a99b7b4ac866ad352974e53b0;hp=8886fabaa9b388f0543834698dabfb1d4d3270bb;hb=f5202f7c1ec8a765f4d0325e56f6d89ca22bef28;hpb=d27505add68f9df169f2135a416bdf52ce9af8c3 diff --git a/wordblox.h b/wordblox.h index 8886fab..b657986 100644 --- a/wordblox.h +++ b/wordblox.h @@ -9,6 +9,9 @@ #include #include #include +#include +#include +#include #include "constantstrings.h" #define MAX_PUZZLE_SIZE 25 @@ -58,6 +61,46 @@ typedef struct { char salt[256]; } Puzzle; +/* The player data struct type - for the player app */ +typedef struct { + Puzzle puzzle; + char filename[65535]; + bool is_loaded; + char char_ans[MAX_PUZZLE_SIZE][MAX_PUZZLE_SIZE]; + int cur_row; + int cur_col; +} MainPlayerData; + +/* compute the hash of a password */ +void digest_message(const unsigned char *message, + size_t message_len, unsigned char **digest, unsigned int *digest_len) +{ + EVP_MD_CTX *mdctx; + + if((mdctx = EVP_MD_CTX_new()) == NULL) + goto err; + + if(1 != EVP_DigestInit_ex(mdctx, EVP_sha256(), NULL)) + goto err; + + if(1 != EVP_DigestUpdate(mdctx, message, message_len)) + goto err; + + if((*digest = (unsigned char *) + OPENSSL_malloc(EVP_MD_size(EVP_sha256()))) == NULL) + goto err; + + if(1 != EVP_DigestFinal_ex(mdctx, *digest, digest_len)) + goto err; + + EVP_MD_CTX_free(mdctx); + return; +err: + EVP_MD_CTX_free(mdctx); + ERR_print_errors_fp(stderr); + exit (2); +} + /* get a number from the user */ int get_num () { @@ -75,11 +118,17 @@ bool verify_password (Puzzle *p, const char* password) return true; /* hash the user input password and compare it with the stored password */ - char* hashed_password = crypt (password, (const char *)p->salt); + unsigned char* hashed_password; + unsigned int len; + digest_message ((const unsigned char *)password, strlen(password), + &hashed_password, &len); - if (strcmp (p->hashed_password, hashed_password) == 0) + if (strcmp (p->hashed_password, (const char*) hashed_password) == 0) + { + OPENSSL_free (hashed_password); return true; - + } + OPENSSL_free (hashed_password); return false; } @@ -94,12 +143,14 @@ void set_puzzle_password (Puzzle *p, const char *password) } else { - srand (time(NULL)); - char salt[256]; - sprintf (salt, "puzzle%d", rand()%1000); - char* hashedpwd = crypt (password, (const char*)salt); - strcpy (p->hashed_password, hashedpwd); - strcpy (p->salt, salt); + + unsigned char* hashedpwd; + unsigned int len; + digest_message ((const unsigned char *)password, strlen(password), + &hashedpwd, &len); + strcpy (p->hashed_password, (const char *)hashedpwd); + strcpy (p->salt, "\0"); + OPENSSL_free (hashedpwd); } } @@ -267,7 +318,7 @@ void unfreeze_puzzle (Puzzle *p) /* freeze the grid - make editing impossible because it finalizes the across and down words in the grid */ void freeze_puzzle (Puzzle *p) -{ +{ int word_num = 1; bool across_word_start, down_word_start; for (int i = 0; i < p->grid_size; i ++) @@ -277,7 +328,7 @@ void freeze_puzzle (Puzzle *p) across_word_start = false; down_word_start = false; /* if it is a blank cell - cover it with a block */ - if (p->chars[i][j] == ' ') + if (p->chars[i][j] == ' ' || p->chars[i][j] == '#') p->chars[i][j] = '#'; /* it is not a blank cell - check all possibilities */ else @@ -692,6 +743,7 @@ void print_menu (enum COLOR fg, enum COLOR bg, const char* title, printf ("\u2550"); printf ("\u2557"); reset_color (); printf ("\n"); + set_color (fg, bg, NORMAL); printf ("\u2551"); set_color (fg, bg, BOLD); printf ("%-*s", padding, title); @@ -719,4 +771,86 @@ void print_menu (enum COLOR fg, enum COLOR bg, const char* title, reset_color (); printf ("\n"); } +/* reset the player data, from the new file */ +void reset_player_data (MainPlayerData *app_data, const char *filename) +{ + app_data->puzzle = load_puzzle (filename); + + app_data->is_loaded = app_data->puzzle.grid_frozen; + app_data->cur_col = -1; + app_data->cur_row = -1; + strcpy (app_data->filename, filename); + /* reset the answer keys */ + for (int i = 0; i < app_data->puzzle.grid_size; i ++) + for (int j = 0; j < app_data->puzzle.grid_size; j ++) + app_data->char_ans[i][j] = ' '; + +} + +/* in the player app, move the current selection index left or right */ +void move_current_col (MainPlayerData *app_data, enum DIRECTION dir) +{ + int r = app_data->cur_row; + int c = app_data->cur_col; + if (dir == DIR_FORWARD) + { + c ++; + while (c < app_data->puzzle.grid_size) + { + if (app_data->puzzle.chars[r][c] == '#') + c ++; + else + break; + } + if (c < app_data->puzzle.grid_size) + app_data->cur_col = c; + } + else + { + c --; + while (c >= 0) + { + if (app_data->puzzle.chars[r][c] == '#') + c --; + else + break; + } + if (c >= 0) + app_data->cur_col = c; + } +} + +/* in the player app move the current selection index up or down */ +void move_current_row (MainPlayerData *app_data, enum DIRECTION dir) +{ + int r = app_data->cur_row; + int c = app_data->cur_col; + if (dir == DIR_FORWARD) + { + r ++; + while (r < app_data->puzzle.grid_size) + { + if (app_data->puzzle.chars[r][c] == '#') + r ++; + else + break; + } + if (r < app_data->puzzle.grid_size) + app_data->cur_row = r; + } + else + { + r --; + while (r >= 0) + { + if (app_data->puzzle.chars[r][c] == '#') + r --; + else + break; + } + if (r >= 0) + app_data->cur_row = r; + } +} + #endif