Hari's Corner
Humour, comics, tech, law, software, reviews, essays, articles and HOWTOs intermingled with random philosophy now and thenMy favourite RTS game
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Software and Technology by
Hari
Posted on Sat, Jan 27, 2007 at 10:01 IST (last updated: Wed, Jul 16, 2008 @ 21:29 IST)
- More sophisticated economic system than the usual food/wood/gold resource gathering technique used in more popular games like the Age of Empires series. There is less micromanagement in this game than the typical RTS game, allowing you to concentrate on the really fun aspect of strategy gaming - expansion (peaceful or military) and conquest. Fun to play and doesn't overwhelm you with too many details to manage.
- Dynamic diplomacy with AI opponents. You can create strategic alliances, trade treaties and friendly treaties with other AI opponents and then cancel them at any time. Also has a very good espionage/counter espionage system where you can recruit spies and send them out to the enemy camp to achieve a variety of sneaky ends.
- Building an army involves more than merely recruiting soldiers from your villages. You actually train them in forts using "Generals" and they become hardened and elite warriors over time. This makes for some excellent games where you cannot go to war straight away and makes you think about expanding your empire simultaneously.
- Concepts like "loyalty" for individual units as well as villages which depend on a variety of factors including your reputation as compared to rival empires and military might. These add a level of depth that most modern RTSes severely lack.
- AI opponents are very sound and doesn't "cheat" allowing you to play normally and yet offers enough of a challenge without becoming overwhelmingly difficult. I've seen too many RTS games lack a decent AI. This game really shines in this aspect.
- Primitive combat system, but fun to play. Unlike some modern RTS games, combat just means massing up your troops in overwhelming numbers and crushing your foes with pure brutality. It doesn't have finesse, but you'll love the clash of swords, spears and clubs, the torrent of arrows and the boom of catapults and cannons.
- And here's my most favourite feature. This game can also be played in a completely revealed map with no fog of war. To me, this is a great feature that allows you to actually watch what the opponent is doing and then plan your game accordingly. Too many modern RTS games enforce the fog-of-war concept which often renders you blind to your opponent and you end up groping in the dark most of the time. Trust me, the "strategic" aspect of this game will truly shine when you are able to plan the mode of your expansion based on the moves of your rivals.
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4 comment(s)
Comment by drew (visitor) on Sun, Jan 28, 2007 @ 09:34 IST #
Comment by hari (blog owner) on Sun, Jan 28, 2007 @ 10:14 IST #
Comment by LogeshTamilSelvan (visitor) on Mon, Jan 29, 2007 @ 18:30 IST #
Comment by hari (blog owner) on Tue, Jan 30, 2007 @ 09:23 IST #