Save and restore functionality implemented
authorHarishankar <v.harishankar@gmail.com>
Sun, 5 Dec 2010 10:28:40 +0000 (15:58 +0530)
committerHarishankar <v.harishankar@gmail.com>
Sun, 5 Dec 2010 10:28:40 +0000 (15:58 +0530)
Puzzle can now be saved and loaded from disk. Also implemented
displaying across and down clues for the puzzle.

.gitignore
crosswordpuzzle.py
crosswordpuzzlecreator.py

index 0d20b64..dc58cc7 100644 (file)
@@ -1 +1,2 @@
 *.pyc
+sample*
index 9617897..8091d3d 100644 (file)
@@ -50,6 +50,11 @@ class NoWordException (Exception):
        def __init__ (self, row, col):
                self.pos = (row, col)
 
+# exception when no words are present in the grid
+class NoWordsException (Exception):
+       def __init__ (self):
+               self.msg = "No words in grid"
+
 class CrosswordPuzzle:
        def __init__ (self, rows, cols):
                # define number of rows and columns
@@ -68,6 +73,38 @@ class CrosswordPuzzle:
                        for j in range (cols):
                                self.data[i].append (GridItem ())
 
+       # get all the clues for across
+       def get_clues_across (self):
+               clues = []
+               # traverse the grid
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if (self.data[row][col].occupied_across is True and
+                               self.data[row][col].across_start is True):
+                                       word_across = self.get_word_across (row, col)
+                                       clues.append ((word_across, self.data[row][col].clue_across))
+               # if no across words are found at all
+               if not clues:
+                       raise NoWordsException
+
+               return clues
+
+       # get all the clues for down
+       def get_clues_down (self):
+               clues = []
+               # traverse the grid
+               for row in range (self.rows):
+                       for col in range (self.cols):
+                               if (self.data[row][col].occupied_down is True and
+                               self.data[row][col].down_start is True):
+                                       word_down = self.get_word_down (row, col)
+                                       clues.append ((word_down, self.data[row][col].clue_down))
+               # if no down words are found at all
+               if not clues:
+                       raise NoWordsException
+
+               return clues
+
        # getting a down word at a position
        def get_word_down (self, row, col):
                # if index is out of bounds
index ed7e1d8..cdd233f 100644 (file)
@@ -4,6 +4,8 @@
 
 # Cross puzzle creator class
 import sys
+import cPickle
+import readline
 
 import crosswordpuzzle
 
@@ -30,6 +32,20 @@ class CrosswordPuzzleCreator:
                self.current_file = None
                self.puzzle = None
 
+       # save the puzzle
+       def save_puzzle (self):
+               if self.current_file:
+                       fpuzzle = open (self.current_file, "wb")
+                       cPickle.dump (self.puzzle, fpuzzle, cPickle.HIGHEST_PROTOCOL)
+                       sys.stdout.write (self.BLUE + "Puzzle saved to: " +
+                                               self.current_file + "\n" + self.ENDCOL)
+
+       # load the puzzle
+       def load_puzzle (self):
+               if self.current_file:
+                       fpuzzle = open (self.current_file, "rb")
+                       self.puzzle = cPickle.load (fpuzzle)
+
        # display the grid with words
        def print_puzzle (self, no_words=False):
                # if self.puzzle is not none
@@ -77,6 +93,40 @@ class CrosswordPuzzleCreator:
                                sys.stdout.write (' ' + self.BLUE + "%2d" % row + self.ENDCOL + "\n")
                        raw_input (self.BRICKRED + "Press <return> to continue" + self.ENDCOL)
 
+       # display existing clues
+       def display_clues (self):
+               try:
+                       aclues = self.puzzle.get_clues_across ()
+                       sys.stdout.write (self.BOLD + "\n------------\n")
+                       sys.stdout.write ("Across words\n")
+                       sys.stdout.write ("------------\n" + self.ENDCOL)
+
+                       for word, clue in aclues:
+                               sys.stdout.write (self.BOLD + word[0] + ": " + self.ENDCOL)
+                               if clue:
+                                       sys.stdout.write (self.BLUE + clue + "\n" + self.ENDCOL)
+                               else:
+                                       sys.stdout.write (self.BLUE + "(No clue yet)\n" + self.ENDCOL)
+               except crosswordpuzzle.NoWordsException:
+                       sys.stderr.write ("No words across\n")
+
+               try:
+                       dclues = self.puzzle.get_clues_down ()
+                       sys.stdout.write (self.BOLD + "\n----------\n")
+                       sys.stdout.write ("Down words\n")
+                       sys.stdout.write ("----------\n" + self.ENDCOL)
+
+                       for word, clue in dclues:
+                               sys.stdout.write (self.BOLD + word[0] + ": " + self.ENDCOL)
+                               if clue:
+                                       sys.stdout.write (self.BLUE + clue + "\n" + self.ENDCOL)
+                               else:
+                                       sys.stdout.write (self.BLUE + "(No clue yet)\n" + self.ENDCOL)
+               except crosswordpuzzle.NoWordsException:
+                       sys.stderr.write ("No words down\n")
+
+               raw_input (self.BRICKRED + "Press <return> to continue" + self.ENDCOL)
+
        # set a clue to a word
        def set_clue (self):
                self.print_puzzle ()
@@ -92,14 +142,26 @@ class CrosswordPuzzleCreator:
                        return
 
                try:
+                       # across word set the clue if found
                        aword, arow, acol, alen = self.puzzle.get_word_across (row, col)
-                       sys.stdout.write (self.BLUE + "Word at position: " + aword + "\n" + self.ENDCOL)
-                       clue = raw_input (self.BRICKRED + "Clue for word: " + self.ENDCOL)
+                       sys.stdout.write (self.BLUE + "Across word at position: " + aword + "\n" + self.ENDCOL)
+                       clue = raw_input (self.BRICKRED + "Clue for across word: " + self.ENDCOL)
                        if clue:
                                self.puzzle.data[arow][acol].clue_across = clue
                                sys.stdout.write (self.BLUE + "Set clue: \n" + self.puzzle.data[arow][acol].clue_across)
                except crosswordpuzzle.NoWordException:
-                       sys.stderr.write ("No across word found at that position")
+                       sys.stderr.write ("No across word found at that position\n")
+
+               try:
+                       # down word set the clue if found
+                       dword, drow, dcol, dlen = self.puzzle.get_word_down (row, col)
+                       sys.stdout.write (self.BLUE + "Down word at position: " + dword + "\n" + self.ENDCOL)
+                       clue = raw_input (self.BRICKRED + "Clue for down word: " + self.ENDCOL)
+                       if clue:
+                               self.puzzle.data[drow][dcol].clue_down = clue
+                               sys.stdout.write (self.BLUE + "Set clue: \n" + self.puzzle.data[drow][dcol].clue_down)
+               except crosswordpuzzle.NoWordException:
+                       sys.stderr.write ("No down word found at that position\n")
 
        # add a word to the puzzle
        def add_word (self, across=True):
@@ -134,8 +196,8 @@ class CrosswordPuzzleCreator:
        # Puzzle loop
        def do_puzzle_loop (self):
                # there is a current file
-               while True:
-                       if self.current_file and self.puzzle:
+               if self.current_file and self.puzzle:
+                       while True:
                                sys.stdout.write (self.BOLD + "\n-----------------------------------\n")
                                sys.stdout.write ("Puzzle: " + self.current_file + "\n")
                                sys.stdout.write ("-----------------------------------" + self.ENDCOL + "\n")
@@ -147,6 +209,7 @@ class CrosswordPuzzleCreator:
                                sys.stdout.write ("6. Freeze grid\n")
                                sys.stdout.write ("7. Unfreeze grid\n")
                                sys.stdout.write ("8. Set clue for word\n")
+                               sys.stdout.write ("9. Display clues\n")
                                sys.stdout.write ("S. Save puzzle\n")
                                sys.stdout.write ("X. Exit to main menu\n" + self.ENDCOL)
                                ch = raw_input (self.BRICKRED + "Your choice: " + self.ENDCOL)
@@ -162,6 +225,10 @@ class CrosswordPuzzleCreator:
                                        self.puzzle.unfreeze_grid ()
                                elif ch == "8":
                                        self.set_clue ()
+                               elif ch == "9":
+                                       self.display_clues ()
+                               elif ch == "S" or ch == "s":
+                                       self.save_puzzle ()
                                elif ch == "X" or ch == "x":
                                        break
 
@@ -180,6 +247,13 @@ class CrosswordPuzzleCreator:
                self.puzzle = crosswordpuzzle.CrosswordPuzzle (rows, cols)
                self.do_puzzle_loop ()
 
+       # when user chooses to load puzzle
+       def on_load_puzzle (self):
+               self.current_file = raw_input (self.BRICKRED + "Puzzle to load: "
+                                               + self.ENDCOL)
+               self.load_puzzle ()
+               self.do_puzzle_loop ()
+
        # Main application loop
        def do_main_loop (self):
                # display the menu
@@ -193,5 +267,7 @@ class CrosswordPuzzleCreator:
                        ch = raw_input (self.BRICKRED + "Your choice: " + self.ENDCOL)
                        if ch == '1':
                                self.on_new_puzzle ()
+                       if ch == '2':
+                               self.on_load_puzzle ()
                        if ch == 'x' or ch == 'X':
                                break