+class GoldCoins (GameObject):
+ # initialize
+ def __init__ (self, row, col, image, value):
+ text = "gold coins"
+ self.value = value
+ GameObject.__init__ (self, row, col, text, image, False)
+
+ # no interaction with this object
+ def interact (self):
+ return True
+
+ # use the object on Butaba - add to his gold
+ def use (self, butaba):
+ butaba.gold += self.value
+