-# constants for in-game use
-KEY_CHEST1 = 1000
-KEY_ROOM1 = 1001
-
-# start level background data
-LEVEL_1 = [
- [ (0, 0, 0), (1, 0, 0), (0, 5, 1), (0, 6, 1), (1, 0, 0), (0, 0, 0), (1, 0, 0), (1, 0, 0), (0, 0, 0), (1, 0, 0) ],
- [ (0, 0, 0), (0, 0, 0), (1, 5, 1), (1, 6, 1), (0, 0, 0), (3, 8, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1) ],
- [ (0, 0, 0), (0, 0, 0), (0, 0, 0), (2, 0, 1), (1, 0, 0), (0, 8, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (2, 0, 1), (2, 0, 1), (2, 0, 1), (2, 0, 1), (0, 0, 0), (1, 9, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (4, 5, 0), (4, 5, 0), (4, 5, 0), (4, 5, 0), (4, 5, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (5, 5, 0), (5, 5, 0), (5, 5, 0), (5, 5, 0), (5, 5, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (2, 0, 1), (2, 0, 1), (2, 0, 1), (2, 0, 1), (1, 0, 0), (0, 9, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (0, 0, 0), (0, 0, 0), (0, 0, 0), (2, 0, 1), (1, 0, 0), (1,11, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0) ],
- [ (0, 0, 0), (0, 0, 0), (0, 5, 1), (0, 6, 1), (0, 0, 0), (0,10, 1), (0, 7, 1), (0, 7, 1), (1,10, 1), (0, 7, 1) ],
- [ (1, 0, 0), (0, 0, 0), (1, 5, 1), (1, 6, 1), (1, 0, 0), (0, 0, 0), (0, 0, 0), (1, 0, 0), (0, 0, 0), (1, 0, 0) ]
-]
-
-# level to the east of start level background data
-LEVEL_1E = [
- [ (0, 0, 0), (0, 0, 0), (0, 0, 0), (0, 0, 0), (0, 0, 0), (1, 0, 0), (0, 0, 0), (0, 0, 0), (0, 0, 0), (0, 0, 0) ],
- [ (0, 7, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1), (3, 9, 1), (0, 0, 0), (0, 0, 0), (2, 0, 1) ],
- [ (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (0, 0, 0), (0, 0, 0) ],
- [ (0, 9, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (3, 6, 0), (3, 5, 0) ],
- [ (0, 8, 1), (3,10, 0), (6, 2, 1), (6, 3, 1), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (3, 5, 0), (3, 6, 0) ],
- [ (0, 8, 1), (3,10, 0), (7, 2, 0), (7, 3, 0), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (3, 6, 0), (3, 5, 0) ],
- [ (0, 8, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (3, 5, 0), (3, 6, 0) ],
- [ (0, 8, 1), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (3,10, 0), (0, 8, 1), (0, 0, 0), (0, 0, 0), (0, 0, 0) ],
- [ (3, 7, 1), (0 ,7, 1), (0, 7, 1), (0, 7, 1), (0, 7, 1), (1,10, 1), (0,11, 1), (0, 0, 0), (0, 0, 0), (2, 0, 1) ],
- [ (0, 0, 0), (0, 0, 0), (1, 0, 0), (3, 4, 0), (0, 0, 0), (0, 0, 0), (1, 0, 0), (0, 0, 0), (0, 0, 0), (0, 0, 0) ]
-]