self.butaba.objects.remove (invobj)
key1 = gameobjects.Key (5, 3, "a chest key", self.img_key2, constants.KEY_CHEST1)
self.butaba.objects.append (key1)
break
# water mission is not completed yet
self.butaba.objects.remove (invobj)
key1 = gameobjects.Key (5, 3, "a chest key", self.img_key2, constants.KEY_CHEST1)
self.butaba.objects.append (key1)
break
# water mission is not completed yet