</columns>
</object>
<object class="GtkWindow" id="mainwindow">
- <property name="width_request">480</property>
- <property name="height_request">360</property>
+ <property name="width_request">640</property>
+ <property name="height_request">480</property>
<property name="visible">True</property>
<property name="title" translatable="yes">GetAClue player</property>
<property name="default_width">640</property>
<property name="visible">True</property>
<property name="label" translatable="yes">_Quit</property>
<property name="use_underline">True</property>
+ <signal name="activate" handler="on_quit_activate"/>
</object>
</child>
</object>
<property name="use_underline">True</property>
</object>
</child>
+ <child>
+ <object class="GtkMenuItem" id="hidesolution">
+ <property name="visible">True</property>
+ <property name="label" translatable="yes">_Hide solution</property>
+ <property name="use_underline">True</property>
+ </object>
+ </child>
+ <child>
+ <object class="GtkSeparatorMenuItem" id="sep2">
+ <property name="visible">True</property>
+ </object>
+ </child>
+ <child>
+ <object class="GtkMenuItem" id="verify">
+ <property name="visible">True</property>
+ <property name="label" translatable="yes">_Verify your board...</property>
+ <property name="use_underline">True</property>
+ </object>
+ </child>
</object>
</child>
</object>
<property name="resize_mode">queue</property>
<child>
<object class="GtkDrawingArea" id="puzzlegrid">
- <property name="width_request">120</property>
- <property name="height_request">120</property>
<property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="events">GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_STRUCTURE_MASK</property>
<signal name="expose_event" handler="on_puzzlegrid_expose_event"/>
+ <signal name="button_press_event" handler="on_puzzlegrid_button_press_event"/>
+ <signal name="key_press_event" handler="on_puzzlegrid_key_press_event"/>
+ <signal name="focus_in_event" handler="on_puzzlegrid_focus_in_event"/>
+ <signal name="focus_out_event" handler="on_puzzlegrid_focus_out_event"/>
</object>
</child>
</object>