#include "wordblox.h"
#include "constantstrings.h"
+/* export the puzzle to a png file */
+void export_puzzle (Puzzle *p)
+{
+ if (p->grid_frozen == false)
+ {
+ printf (UNFROZEN_GRID);
+ char ch = getchar ();
+ return;
+ }
+ char fname[256];
+ printf (INPUT_FILE);
+ fgets (fname, 256, stdin);
+ char* filename = strtok (fname, "\n");
+
+ printf (INPUT_EXPORT_ANSWERS);
+ char ans[3];
+ fgets (ans, 3, stdin);
+ bool solution;
+ solution = (toupper (ans[0]) == 'Y') ? true : false;
+
+ export_grid_image (p, filename, solution);
+ printf (FILE_SAVED);
+ char ch = getchar ();
+}
+
+/* set clue for a word - only for frozen grid */
void set_clue_word (Puzzle *p, enum ORIENTATION orient)
{
print_puzzle (p);
res = set_clue (p, cl, index, orient);
if (res == false)
+ {
printf (NO_WORD_INDEX);
+ char ch = getchar ();
+ }
}
/* clear a cell in the grid */
char wd[MAX_PUZZLE_SIZE];
int row, col;
printf (INPUT_WORD);
- fgets (wd, p->grid_size, stdin);
+ fgets (wd, MAX_PUZZLE_SIZE, stdin);
char *word = strtok (wd, "\n");
if (! is_valid_word (word))
{
bool confirm_exit ()
{
printf (INPUT_CONFIRM_EXIT);
- char res[2];
- fgets (res, 2, stdin);
+ char res[3];
+ fgets (res, 3, stdin);
if (toupper(res[0]) == 'Y')
return true;
else
bool loop = true;
while (loop)
{
- print_menu (WHITE, RED, PUZZLE_MENU_TITLE, PUZZLE_EDIT_MENU, 10, 50);
+ print_menu (WHITE, RED, PUZZLE_MENU_TITLE, PUZZLE_EDIT_MENU, 11, 50);
printf (INPUT_CHOICE);
int ch = get_num ();
switch (ch)
ch = getchar ();
break;
case 7: set_clue_word (p, ACROSS);
- print_puzzle (p);
- ch = getchar ();
break;
case 8: set_clue_word (p, DOWN);
- print_puzzle (p);
- ch = getchar ();
break;
case 9: save_puzzle (p, filename);
printf ("%s\n",FILE_SAVED);
ch = getchar ();
break;
- case 10: loop = !confirm_exit ();
- break;
+ case 10: export_puzzle (p);
+ break;
+ case 11: loop = !confirm_exit ();
+ break;
}
}
}
}
int main (int argc, char* argv[])
-{
+{
+ if (argc >= 2)
+ {
+ Puzzle p;
+ switch (argc)
+ {
+ case 2 : p = load_puzzle (argv[1]);
+ puzzle_editor_loop (&p, argv[1]);
+ break;
+ case 4 : if (strcmp (argv[2], "new") == 0)
+ {
+ int grid_size = atoi (argv[3]);
+ init_puzzle (&p, grid_size);
+ puzzle_editor_loop (&p, argv[1]);
+ break;
+ }
+ default: fprintf (stderr, USAGE_LINE_1, argv[0]);
+ fprintf (stderr, USAGE_LINE_2);
+ fprintf (stderr, USAGE_LINE_3);
+ exit (3);
+ }
+ }
return (main_loop ());
}