#ifndef __WORDBLOX_H
#define __WORDBLOX_H
-
+#define _XOPEN_SOURCE
+#include <unistd.h>
+#include <stdbool.h>
+#include <string.h>
+#include <ctype.h>
+#include <gd.h>
+#include <gdfontmb.h>
+#include <gdfontg.h>
+#include <zlib.h>
+#include <openssl/conf.h>
+#include <openssl/evp.h>
+#include <openssl/err.h>
#include "constantstrings.h"
-#define MAX_PUZZLE_SIZE 20
+#define MAX_PUZZLE_SIZE 25
#define MAX_CLUE_LENGTH 150
+#define GRID_PIXELS 37
/* Enum to define terminal colours */
enum COLOR {
WHITE=7
};
+enum ATTR {
+ NORMAL = 23,
+ BOLD=1
+};
+
+enum ORIENTATION {
+ ACROSS=1,
+ DOWN=2
+};
+
+/* for use with the player */
+enum DIRECTION {
+ DIR_FORWARD = 1,
+ DIR_BACK = -1
+};
+
typedef char String[MAX_CLUE_LENGTH];
/* The main puzzle struct type */
String clue_down[MAX_PUZZLE_SIZE][MAX_PUZZLE_SIZE];
int grid_size;
bool grid_frozen;
+ char hashed_password[256];
+ char salt[256];
} Puzzle;
+/* The player data struct type - for the player app */
+typedef struct {
+ Puzzle puzzle;
+ char filename[65535];
+ bool is_loaded;
+ char char_ans[MAX_PUZZLE_SIZE][MAX_PUZZLE_SIZE];
+ int cur_row;
+ int cur_col;
+} MainPlayerData;
+
+/* compute the hash of a password */
+void digest_message(const unsigned char *message,
+ size_t message_len, unsigned char **digest, unsigned int *digest_len)
+{
+ EVP_MD_CTX *mdctx;
+
+ if((mdctx = EVP_MD_CTX_new()) == NULL)
+ goto err;
+
+ if(1 != EVP_DigestInit_ex(mdctx, EVP_sha256(), NULL))
+ goto err;
+
+ if(1 != EVP_DigestUpdate(mdctx, message, message_len))
+ goto err;
+
+ if((*digest = (unsigned char *)
+ OPENSSL_malloc(EVP_MD_size(EVP_sha256()))) == NULL)
+ goto err;
+
+ if(1 != EVP_DigestFinal_ex(mdctx, *digest, digest_len))
+ goto err;
+
+ EVP_MD_CTX_free(mdctx);
+ return;
+err:
+ EVP_MD_CTX_free(mdctx);
+ ERR_print_errors_fp(stderr);
+ exit (2);
+}
+
+/* get a number from the user */
+int get_num ()
+{
+ char s[5];
+ fgets (s, 5, stdin);
+ int n = atoi (s);
+ return n;
+}
+
+/* verify password */
+bool verify_password (Puzzle *p, const char* password)
+{
+ /* no password set */
+ if (strcmp (p->hashed_password, "\0") == 0)
+ return true;
+
+ /* hash the user input password and compare it with the stored password */
+ unsigned char* hashed_password;
+ unsigned int len;
+ digest_message ((const unsigned char *)password, strlen(password),
+ &hashed_password, &len);
+
+ if (strcmp (p->hashed_password, (const char*) hashed_password) == 0)
+ {
+ OPENSSL_free (hashed_password);
+ return true;
+ }
+ OPENSSL_free (hashed_password);
+ return false;
+}
+
+/* Set or reset password for puzzle */
+void set_puzzle_password (Puzzle *p, const char *password)
+{
+ /* if it is a null string, reset the password */
+ if (strcmp (password, "\0") == 0)
+ {
+ strcpy (p->hashed_password, "\0");
+ strcpy (p->salt, "\0");
+ }
+ else
+ {
+
+ unsigned char* hashedpwd;
+ unsigned int len;
+ digest_message ((const unsigned char *)password, strlen(password),
+ &hashedpwd, &len);
+ strcpy (p->hashed_password, (const char *)hashedpwd);
+ strcpy (p->salt, "\0");
+ OPENSSL_free (hashedpwd);
+ }
+}
+
+/* Output the clues to text file */
+void export_clues (Puzzle *p, const char *filename)
+{
+ FILE *outfile = fopen (filename, "w");
+ if (outfile == NULL)
+ {
+ fprintf (stderr, "%s\n", ERROR_WRITING_FILE);
+ exit (1);
+ }
+ /* first the across clues */
+ fprintf (outfile, "ACROSS CLUES\n");
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (p->start_across_word[i][j] != -1)
+ fprintf (outfile, "%d - %s\n", p->start_across_word[i][j],
+ p->clue_across[i][j]);
+ }
+ }
+ /* now the down clues */
+ fprintf (outfile, "DOWN CLUES\n");
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (p->start_down_word[i][j] != -1)
+ fprintf (outfile, "%d - %s\n", p->start_down_word[i][j],
+ p->clue_down[i][j]);
+ }
+ }
+ fclose (outfile);
+}
+
+/* Output the grid to image - if answerkey is true export filled grid */
+void export_grid_image (Puzzle *p, const char *filename, bool answerkey)
+{
+ int img_size = p->grid_size * GRID_PIXELS;
+ FILE * outfile = fopen (filename, "wb");
+ if (outfile == NULL)
+ {
+ fprintf (stderr, "%s\n", ERROR_WRITING_FILE);
+ exit (1);
+ }
+
+ gdImagePtr img = gdImageCreate (img_size, img_size);
+ gdImageColorAllocate (img, 255,255,255);
+ int black = gdImageColorAllocate (img, 0, 0, 0);
+ int blue = gdImageColorAllocate (img, 0, 0, 216);
+ gdFontPtr sm_fnt = gdFontGetMediumBold ();
+ gdFontPtr lg_fnt = gdFontGetGiant ();
+
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j++)
+ {
+ /* if it is a block, draw the black square */
+ if (p->chars[i][j] == '#')
+ gdImageFilledRectangle (img, j*GRID_PIXELS, i*GRID_PIXELS,
+ j*GRID_PIXELS+GRID_PIXELS,
+ i*GRID_PIXELS+GRID_PIXELS,black);
+ else
+ {
+ /* draw a regular square */
+ gdImageRectangle (img, j*GRID_PIXELS, i*GRID_PIXELS,
+ j*GRID_PIXELS+GRID_PIXELS,
+ i*GRID_PIXELS+GRID_PIXELS, black);
+
+ /* print the numers, if it is either start across word or
+ a down word */
+ if (p->start_across_word[i][j] != -1 ||
+ p->start_down_word[i][j] != -1)
+ {
+ if (p->start_across_word[i][j] != -1)
+ {
+ char str[5];
+ sprintf (str, "%d", p->start_across_word[i][j]);
+ gdImageString (img, sm_fnt, j*GRID_PIXELS+2,
+ i*GRID_PIXELS+2,
+ (unsigned char *)str, blue);
+ }
+ else
+ {
+ char str[5];
+ sprintf (str, "%d", p->start_down_word[i][j]);
+ gdImageString (img, sm_fnt, j*GRID_PIXELS+2,
+ i*GRID_PIXELS+2,
+ (unsigned char *)str, blue);
+ }
+ }
+ /* if answerkey is true, draw the character in the cell */
+ if (answerkey)
+ {
+ gdImageChar (img, lg_fnt, j*GRID_PIXELS+15,
+ i*GRID_PIXELS+10, p->chars[i][j], black);
+ }
+ }
+ }
+ }
+
+ gdImagePng (img, outfile);
+ gdImageDestroy (img);
+ fclose (outfile);
+}
+
/* Set the terminal colour */
-void set_color (enum COLOR fg, enum COLOR bg) {
- printf ("\x1B[%d;%dm", fg+30, bg+40);
+void set_color (enum COLOR fg, enum COLOR bg, enum ATTR at) {
+ printf ("\x1B[%d;%d;%dm", fg+30, bg+40, at);
}
/* Reset the terminal colour */
printf ("\x1B[0m");
}
+/* check if previous row is blank or not */
+bool prev_row_blank (Puzzle *p, int r, int c)
+{
+ if (r == 0) return true;
+ if (p->chars[r-1][c] == ' ' || p->chars[r-1][c] == '#') return true;
+ return false;
+}
+/* check if next row is blank or not */
+bool next_row_blank (Puzzle *p, int r, int c)
+{
+ if (r == p->grid_size - 1) return true;
+ if (p->chars[r+1][c] == ' ' || p->chars[r+1][c] == '#') return true;
+ return false;
+}
+/* check if previous col is blank or not */
+bool prev_col_blank (Puzzle *p, int r, int c)
+{
+ if (c == 0) return true;
+ if (p->chars[r][c-1] == ' ' || p->chars[r][c-1] == '#') return true;
+ return false;
+}
+/* check if the next col is blank or not */
+bool next_col_blank (Puzzle *p, int r, int c)
+{
+ if (c == p->grid_size -1) return true;
+ if (p->chars[r][c+1] == ' ' || p->chars[r][c+1] == '#') return true;
+ return false;
+}
+
+/* unfreeze the grid - make editing possible to change words */
+void unfreeze_puzzle (Puzzle *p)
+{
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (p->chars[i][j] == '#')
+ p->chars[i][j] = ' ';
+
+ p->start_across_word[i][j] = -1;
+ p->start_down_word[i][j] = -1;
+ }
+ }
+ p->grid_frozen = false;
+}
+
+/* freeze the grid - make editing impossible because it finalizes the
+ across and down words in the grid */
+void freeze_puzzle (Puzzle *p)
+{
+ int word_num = 1;
+ bool across_word_start, down_word_start;
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j++)
+ {
+ across_word_start = false;
+ down_word_start = false;
+ /* if it is a blank cell - cover it with a block */
+ if (p->chars[i][j] == ' ' || p->chars[i][j] == '#')
+ p->chars[i][j] = '#';
+ /* it is not a blank cell - check all possibilities */
+ else
+ {
+ bool prev_row = prev_row_blank (p, i, j);
+ bool next_row = next_row_blank (p, i, j);
+ bool prev_col = prev_col_blank (p, i, j);
+ bool next_col = next_col_blank (p, i, j);
+ if (prev_row && ! next_row)
+ down_word_start = true;
+ if (prev_col && ! next_col)
+ across_word_start = true;
+ }
+
+ if (across_word_start == true)
+ p->start_across_word[i][j] = word_num;
+ else
+ p->start_across_word[i][j] = -1;
+ if (down_word_start == true)
+ p->start_down_word[i][j] = word_num;
+ else
+ p->start_down_word[i][j] = -1;
+ if (across_word_start == true || down_word_start == true)
+ word_num ++;
+ }
+ }
+ p->grid_frozen = true;
+}
+
/* reset the entire grid */
void init_puzzle (Puzzle *p, int grid_size)
{
strcpy (p->clue_down[i][j], "");
}
}
+ strcpy (p->hashed_password, "\0");
+ strcpy (p->salt, "\0");
+
}
-/* save the puzzle */
+/* save the puzzle to a file */
void save_puzzle (Puzzle *puzzle, const char* file) {
FILE *outfile;
- outfile = fopen (file, "wb");
+ /* First output the uncompressed contents to a temp file */
+ outfile = tmpfile ();
if (outfile == NULL)
{
fprintf (stderr, "%s\n", ERROR_WRITING_FILE);
exit (1);
}
- fwrite (puzzle, sizeof (*puzzle), 1, outfile);
+ /* grid size is the first field */
+ fprintf (outfile, "%d\n", puzzle->grid_size);
+ /* whether grid is frozen or not */
+ fprintf (outfile, "%d\n", puzzle->grid_frozen);
+ /* the hashed password */
+ fprintf (outfile, "%s\n", puzzle->hashed_password);
+ /* the salt */
+ fprintf (outfile, "%s\n", puzzle->salt);
+
+ /* First output the grid characters columns/rows */
+ for (int i = 0; i < puzzle->grid_size; i ++)
+ {
+ for (int j = 0; j < puzzle->grid_size; j ++)
+ fprintf (outfile, "%c", puzzle->chars[i][j]);
+ fprintf (outfile, "\n");
+ }
+
+ /* Next output the start across/down numbers */
+ for (int i = 0; i < puzzle->grid_size; i ++)
+ {
+ for (int j = 0; j < puzzle->grid_size; j++)
+ {
+ fprintf (outfile, "%d ", puzzle->start_across_word[i][j]);
+ fprintf (outfile, "%d ", puzzle->start_down_word[i][j]);
+ }
+ fprintf (outfile, "\n");
+ }
+
+ /* Output the across clues */
+ fprintf (outfile, "ACROSS\n");
+ /* Search the grid for across words */
+ for (int i = 0; i < puzzle->grid_size; i ++)
+ {
+ for (int j = 0; j < puzzle->grid_size; j++)
+ {
+ /* if it is an across word, then put the word index followed by
+ tab character (as separator) and the clue */
+ if (puzzle->start_across_word[i][j] != -1)
+ fprintf (outfile, "%d\t%s\n", puzzle->start_across_word[i][j],
+ puzzle->clue_across[i][j]);
+ }
+ }
+
+ /* Output the down clues */
+ fprintf (outfile, "DOWN\n");
+ /* Search the grid for down words */
+ for (int i = 0; i < puzzle->grid_size; i ++)
+ {
+ for (int j = 0; j < puzzle->grid_size; j++)
+ {
+ /* same as across word, put the word index followed by the tab
+ character and then the clue */
+ if (puzzle->start_down_word[i][j] != -1)
+ fprintf (outfile, "%d\t%s\n", puzzle->start_down_word[i][j],
+ puzzle->clue_down[i][j]);
+ }
+ }
+
+ /* Flush the buffer and rewind to beginning - to read and save into
+ gzip compressed file */
+ fflush (outfile);
+ fseek (outfile, 0, 0);
+
+ /* now compress the file and save it to destination file */
+ gzFile outdestfile = gzopen (file, "wb");
+ if (outdestfile == NULL)
+ {
+ fprintf (stderr, "%s\n", ERROR_WRITING_FILE);
+ fclose (outfile);
+ exit (1);
+ }
+ char buf[128];
+ int num = fread (buf, sizeof(char), sizeof(char)*128, outfile);
+ while (num > 0)
+ {
+ int res = gzwrite (outdestfile, buf, num*sizeof(char) );
+ if (res == 0)
+ {
+ fprintf (stderr, "%s %s\n", ERROR_WRITING_FILE, COMPRESSED);
+ fclose (outfile);
+ exit (1);
+ }
+ num = fread (buf, sizeof(char), sizeof(char)*128, outfile);
+ }
+ gzclose (outdestfile);
fclose (outfile);
+
}
-/* read the puzzle */
+/* read the puzzle from a file */
Puzzle load_puzzle (const char* file) {
- FILE *infile;
- Puzzle p;
- infile = fopen (file, "rb");
+ /* First open the GZip file */
+ gzFile insourcefile = gzopen (file, "rb");
+ if (insourcefile == NULL)
+ {
+ fprintf (stderr, "%s %s\n", ERROR_READING_FILE, COMPRESSED);
+ exit (1);
+ }
+ /* Open a temporary file to uncompress the contents */
+ FILE *infile = tmpfile ();
if (infile == NULL)
{
fprintf (stderr, "%s\n", ERROR_READING_FILE);
- exit (1);
+ exit (1);
+ }
+ /* Put the uncompressed content to the temp file */
+ char buf[128];
+ int num = 0;
+ num = gzread (insourcefile, buf, 128);
+ while (num > 0)
+ {
+ int res = fwrite (buf, 1, num, infile);
+ if (res == 0)
+ {
+ fprintf (stderr, "%s\n", ERROR_READING_FILE);
+ fclose (infile);
+ gzclose (insourcefile);
+ exit (1);
+ }
+ num = gzread (insourcefile, buf, 128);
+ }
+ /* Close the gzip file */
+ gzclose (insourcefile);
+ /* Flush the temp file buffer and rewind to beginning */
+ fflush (infile);
+ fseek (infile, 0, 0);
+
+ /* Read the temporary file contents to the structure Puzzle */
+ Puzzle p;
+ char line[MAX_CLUE_LENGTH+10];
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ p.grid_size = atoi (line);
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ p.grid_frozen = atoi (line) == 0 ? false : true ;
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ if (strlen (line) != 1)
+ strcpy (p.hashed_password, strtok (line, "\n"));
+ else
+ strcpy (p.hashed_password, "\0");
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ if (strlen (line) != 1)
+ strcpy (p.salt, strtok (line, "\n"));
+ else
+ strcpy (p.salt, "\0");
+
+ /* read each character of the grid */
+ for (int i = 0; i < p.grid_size; i ++ )
+ {
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ for (int j = 0; j < p.grid_size; j ++)
+ p.chars[i][j] = line[j];
}
- fread (&p, sizeof(p), 1, infile);
+ /* read the word numbers */
+ for (int i = 0; i < p.grid_size; i ++)
+ {
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ char *token = strtok (line, " ");
+ for (int j = 0; j < p.grid_size; j ++)
+ {
+ if (token != NULL)
+ p.start_across_word[i][j] = atoi (token);
+ token = strtok (NULL, " ");
+ if (token != NULL)
+ p.start_down_word[i][j] = atoi (token);
+ token = strtok (NULL, " ");
+ }
+ }
+ /* read the clues */
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+
+ /* across clues */
+ char clues[100][MAX_CLUE_LENGTH];
+ int word_num[100];
+ int c = 0;
+ /* first read the across clues from file */
+ while (1)
+ {
+ fgets (line, MAX_CLUE_LENGTH + 10, infile);
+ /* if reached the end of across clues */
+ if (strcmp (line, "DOWN\n") == 0)
+ break;
+ word_num[c] = atoi (strtok (line, "\t"));
+ char *cl = strtok (NULL, "\n");
+ if (cl != NULL)
+ strcpy (clues[c], cl);
+ else
+ strcpy (clues[c], "\0");
+ c++;
+ }
+ /* set the clue to the correct cell in grid */
+ for (int i = 0; i < p.grid_size; i ++)
+ {
+ for (int j = 0; j < p.grid_size; j ++)
+ {
+ for (int r = 0; r < c; r ++)
+ if (p.start_across_word[i][j] == word_num[r])
+ strcpy (p.clue_across[i][j], clues[r]);
+ }
+ }
+
+ /* down clues */
+ c = 0;
+ while (fgets (line, MAX_CLUE_LENGTH + 10, infile))
+ {
+ word_num[c] = atoi (strtok (line, "\t"));
+ char* cl = strtok (NULL, "\n");
+ if (cl != NULL)
+ strcpy (clues[c], cl);
+ else
+ strcpy (clues[c], "\0");
+ c++;
+ }
+ for (int i = 0; i < p.grid_size; i ++)
+ {
+ for (int j = 0; j < p.grid_size; j ++)
+ {
+ for (int r = 0; r < c; r ++)
+ if (p.start_down_word[i][j] == word_num[r])
+ strcpy (p.clue_down[i][j], clues[r]);
+ }
+ }
+
fclose (infile);
return p;
}
/* display the puzzle */
void print_puzzle (Puzzle *p)
{
- set_color (WHITE, CYAN);
+ printf ("\n");
+ set_color (WHITE, CYAN, NORMAL);
printf (" ");
for (int i = 0; i < p->grid_size; i ++)
printf ("%3d", i);
printf("\n");
for (int i = 0; i < p->grid_size; i ++)
{
- set_color (WHITE, CYAN);
+ set_color (WHITE, CYAN, NORMAL);
printf ("%3d ", i);
for (int j = 0; j < p->grid_size; j ++)
{
if (p->chars[i][j] == '#') {
- set_color (WHITE, BLACK);
+ set_color (WHITE, BLACK, NORMAL);
printf (" ");
}
else
{
- if (p->start_across_word[i][j] != -1)
+ if (p->start_across_word[i][j] != -1 ||
+ p->start_down_word[i][j] != -1)
{
- set_color (BLUE, WHITE);
- printf ("%2d", p->start_across_word[i][j]);
+ set_color (BLUE, WHITE, NORMAL);
+ if (p->start_across_word[i][j] != -1)
+ printf ("%-2d", p->start_across_word[i][j]);
+ else
+ printf ("%-2d", p->start_down_word[i][j]);
}
else
{
- set_color (BLACK, WHITE);
+ set_color (BLACK, WHITE,NORMAL);
printf (" ");
}
- set_color (BLACK, WHITE);
+ set_color (BLACK, WHITE, BOLD);
printf ("%c", p->chars[i][j]);
}
reset_color ();
}
printf ("\n");
}
+ /* print the clues if set */
+ if (p->grid_frozen == true)
+ {
+ printf ("\x1B[1mACROSS - CLUES\x1B[0m\n");
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (p->start_across_word[i][j] != -1)
+ {
+ printf ("%d - %s; ", p->start_across_word[i][j],
+ p->clue_across[i][j]);
+ }
+ }
+ }
+ printf ("\n\x1B[1mDOWN - CLUES\x1B[0m\n");
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (p->start_down_word[i][j] != -1)
+ {
+ printf ("%d - %s; ", p->start_down_word[i][j],
+ p->clue_down[i][j]);
+ }
+ }
+ }
+ printf ("\n");
+ }
}
/* function to check if a word is valid or not */
-bool is_valid_word (const char *word)
+char* is_valid_word (char *word)
{
- for (int i = 0; i < strlen (word); i ++)
+ if (word == NULL || strlen(word) == 0)
+ return NULL;
+ for (int i = 0; i < strlen (word) - 1; i ++)
if (! isalpha (word[i]))
- return false;
+ return NULL;
- return true;
+ return strtok (word, "\n");
+}
+
+
+/* function to set a clue for an across word */
+bool set_clue (Puzzle *p, String clue, int index, enum ORIENTATION order)
+{
+ for (int i = 0; i < p->grid_size; i ++)
+ {
+ for (int j = 0; j < p->grid_size; j ++)
+ {
+ if (order == ACROSS)
+ {
+ if (p->start_across_word[i][j] == index)
+ {
+ strcpy (p->clue_across[i][j], clue);
+ return true;
+ }
+ }
+ else if (order == DOWN)
+ {
+ if (p->start_down_word[i][j] == index)
+ {
+ strcpy (p->clue_down[i][j], clue);
+ return true;
+ }
+ }
+ }
+ }
+ return false;
}
/* function to print a menu */
{
/* clear screen */
printf ("\e[1;1H\e[2J");
- set_color (fg, bg);
+ set_color (fg, bg, NORMAL);
printf ("\u2554");
for (int i = 0; i < padding; i ++)
printf ("\u2550");
printf ("\u2557");
reset_color (); printf ("\n");
- set_color (fg, bg);
- printf ("\u2551%-*s\u2551", padding, title);
+ set_color (fg, bg, NORMAL);
+ printf ("\u2551");
+ set_color (fg, bg, BOLD);
+ printf ("%-*s", padding, title);
+ reset_color ();
+ set_color (fg, bg, NORMAL);
+ printf ("\u2551");
reset_color (); printf ("\n");
- set_color (fg, bg);
+ set_color (fg, bg, NORMAL);
printf ("\u2560");
for (int i = 0; i < padding; i ++)
printf ("\u2550");
reset_color (); printf ("\n");
for (int i = 0; i < num_items; i ++)
{
- set_color (fg, bg);
+ set_color (fg, bg, NORMAL);
printf ("\u2551%-*s\u2551", padding, items[i]);
reset_color (); printf ("\n");
}
- set_color (fg, bg);
+ set_color (fg, bg, NORMAL);
printf ("\u255A");
for (int i = 0; i < padding; i ++)
printf ("\u2550");
reset_color (); printf ("\n");
}
+/* reset the player data, from the new file */
+void reset_player_data (MainPlayerData *app_data, const char *filename)
+{
+ app_data->puzzle = load_puzzle (filename);
+
+ app_data->is_loaded = app_data->puzzle.grid_frozen;
+ app_data->cur_col = -1;
+ app_data->cur_row = -1;
+ strcpy (app_data->filename, filename);
+ /* reset the answer keys */
+ for (int i = 0; i < app_data->puzzle.grid_size; i ++)
+ for (int j = 0; j < app_data->puzzle.grid_size; j ++)
+ app_data->char_ans[i][j] = ' ';
+
+}
+
+/* in the player app, move the current selection index left or right */
+void move_current_col (MainPlayerData *app_data, enum DIRECTION dir)
+{
+ int r = app_data->cur_row;
+ int c = app_data->cur_col;
+ if (dir == DIR_FORWARD)
+ {
+ c ++;
+ while (c < app_data->puzzle.grid_size)
+ {
+ if (app_data->puzzle.chars[r][c] == '#')
+ c ++;
+ else
+ break;
+ }
+ if (c < app_data->puzzle.grid_size)
+ app_data->cur_col = c;
+ }
+ else
+ {
+ c --;
+ while (c >= 0)
+ {
+ if (app_data->puzzle.chars[r][c] == '#')
+ c --;
+ else
+ break;
+ }
+ if (c >= 0)
+ app_data->cur_col = c;
+ }
+}
+
+/* in the player app move the current selection index up or down */
+void move_current_row (MainPlayerData *app_data, enum DIRECTION dir)
+{
+ int r = app_data->cur_row;
+ int c = app_data->cur_col;
+ if (dir == DIR_FORWARD)
+ {
+ r ++;
+ while (r < app_data->puzzle.grid_size)
+ {
+ if (app_data->puzzle.chars[r][c] == '#')
+ r ++;
+ else
+ break;
+ }
+ if (r < app_data->puzzle.grid_size)
+ app_data->cur_row = r;
+ }
+ else
+ {
+ r --;
+ while (r >= 0)
+ {
+ if (app_data->puzzle.chars[r][c] == '#')
+ r --;
+ else
+ break;
+ }
+ if (r >= 0)
+ app_data->cur_row = r;
+ }
+}
+
#endif