GtkListStore *across_store;
GtkListStore *down_store;
-struct MainAppData {
- Puzzle puzzle;
- char filename[65535];
- bool is_loaded;
- int cur_row;
- int cur_col;
-} app_data;
+MainPlayerData app_data;
-/* update the clue items */
+/* update the clue items store */
void update_clue_items ()
{
gtk_list_store_clear (across_store);
}
}
-/* move the current selection index left or right */
-void move_current_col (enum DIRECTION dir)
+/* slot for handling list down selection changed */
+gboolean on_down_list_selection_changed (GtkTreeSelection *sel,
+ GtkDrawingArea *area)
{
- int r = app_data.cur_row;
- int c = app_data.cur_col;
- if (dir == DIR_FORWARD)
+ GtkTreeIter iter;
+ GtkTreeModel* mod;
+
+ if (gtk_tree_selection_get_selected (sel, &mod, &iter))
{
- c ++;
- while (c < app_data.puzzle.grid_size)
- {
- if (app_data.puzzle.chars[r][c] == '#')
- c ++;
- else
- break;
- }
- if (c < app_data.puzzle.grid_size)
- app_data.cur_col = c;
+ guint sel_word_index;
+ gtk_tree_model_get (mod, &iter, 0, &sel_word_index, -1);
+ set_selection_to_word_start (&app_data, DOWN, sel_word_index);
}
- else
+
+ gtk_widget_queue_draw_area (GTK_WIDGET(area), 0, 0,
+ app_data.puzzle.grid_size*GRID_PIXELS+10,
+ app_data.puzzle.grid_size*GRID_PIXELS+10);
+
+ return FALSE;
+
+}
+/* slot for handling list across selection changed */
+gboolean on_across_list_selection_changed (GtkTreeSelection *sel,
+ GtkDrawingArea *area)
+{
+ GtkTreeIter iter;
+ GtkTreeModel* mod;
+
+ if (gtk_tree_selection_get_selected (sel, &mod, &iter))
{
- c --;
- while (c >= 0)
- {
- if (app_data.puzzle.chars[r][c] == '#')
- c --;
- else
- break;
- }
- if (c >= 0)
- app_data.cur_col = c;
+ guint sel_word_index;
+ gtk_tree_model_get (mod, &iter, 0, &sel_word_index, -1);
+ set_selection_to_word_start (&app_data, ACROSS, sel_word_index);
}
+
+ gtk_widget_queue_draw_area (GTK_WIDGET(area), 0, 0,
+ app_data.puzzle.grid_size*GRID_PIXELS+10,
+ app_data.puzzle.grid_size*GRID_PIXELS+10);
+
+ return FALSE;
+
}
-/* move the current selection index up or down */
-void move_current_row (enum DIRECTION dir)
+/* slot for handling mouse button event for puzzle drawing area */
+gboolean on_puzzle_area_button_press_event (GtkWidget *widget,
+ GdkEventButton *event, gpointer data)
{
- int r = app_data.cur_row;
- int c = app_data.cur_col;
- if (dir == DIR_FORWARD)
- {
- r ++;
- while (r < app_data.puzzle.grid_size)
- {
- if (app_data.puzzle.chars[r][c] == '#')
- r ++;
- else
- break;
- }
- if (r < app_data.puzzle.grid_size)
- app_data.cur_row = r;
- }
- else
+ if (event->type == GDK_BUTTON_PRESS && event->button == 1)
{
- r --;
- while (r >= 0)
+ int col = (event->x - 5) / GRID_PIXELS;
+ int row = (event->y - 5) / GRID_PIXELS;
+
+ if (app_data.puzzle.chars[row][col] != '#')
{
- if (app_data.puzzle.chars[r][c] == '#')
- r --;
- else
- break;
+ if (row < app_data.puzzle.grid_size &&
+ col < app_data.puzzle.grid_size)
+ {
+ app_data.cur_row = row;
+ app_data.cur_col = col;
+
+ /* if it is a start of both across and down word, then
+ toggle the movement on clicking it */
+ if (app_data.puzzle.start_across_word[row][col] != -1 &&
+ app_data.puzzle.start_down_word[row][col] != -1)
+ {
+ if (app_data.current_movement == ACROSS)
+ app_data.current_movement = DOWN;
+ else
+ app_data.current_movement = ACROSS;
+ }
+ /* if it is only start of across word, make the current
+ movement across */
+ else if (app_data.puzzle.start_across_word[row][col] != -1)
+ app_data.current_movement = ACROSS;
+ /* else down movement */
+ else if (app_data.puzzle.start_down_word[row][col] != -1)
+ app_data.current_movement = DOWN;
+ }
}
- if (r >= 0)
- app_data.cur_row = r;
}
-}
+
+ gtk_widget_queue_draw_area (widget, 0, 0,
+ app_data.puzzle.grid_size*GRID_PIXELS+10,
+ app_data.puzzle.grid_size*GRID_PIXELS+10);
+ return FALSE;
+}
/* slot for handling key press event for puzzle drawing area */
gboolean on_puzzle_area_key_press_event (GtkWidget *widget,
{
switch (event->keyval)
{
- case GDK_KEY_Down : move_current_row (DIR_FORWARD);
- gtk_widget_queue_draw_area (widget,
- 0, 0,
- app_data.puzzle.grid_size*GRID_PIXELS+10,
- app_data.puzzle.grid_size*GRID_PIXELS+10);
+ case GDK_KEY_Down : move_current_row (&app_data, DIR_FORWARD);
+ app_data.current_movement = DOWN;
+ break;
+ case GDK_KEY_Up : move_current_row (&app_data, DIR_BACK);
+ app_data.current_movement = DOWN;
+ break;
+ case GDK_KEY_Right: move_current_col (&app_data, DIR_FORWARD);
+ app_data.current_movement = ACROSS;
+ break;
+ case GDK_KEY_Left : move_current_col (&app_data, DIR_BACK);
+ app_data.current_movement = ACROSS;
+ break;
+ case GDK_KEY_BackSpace:
+ case GDK_KEY_Delete:
+ case GDK_KEY_space:
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = ' ';
+ break;
+ case GDK_KEY_a :
+ case GDK_KEY_A :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'A';
+ break;
+ case GDK_KEY_b :
+ case GDK_KEY_B :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'B';
+ break;
+ case GDK_KEY_c :
+ case GDK_KEY_C :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'C';
break;
- case GDK_KEY_Up : move_current_row (DIR_BACK);
- gtk_widget_queue_draw_area (widget,
- 0, 0,
- app_data.puzzle.grid_size*GRID_PIXELS+10,
- app_data.puzzle.grid_size*GRID_PIXELS+10);
+ case GDK_KEY_d :
+ case GDK_KEY_D :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'D';
break;
- case GDK_KEY_Right: move_current_col (DIR_FORWARD);
- gtk_widget_queue_draw_area (widget,
- 0, 0,
- app_data.puzzle.grid_size*GRID_PIXELS+10,
- app_data.puzzle.grid_size*GRID_PIXELS+10);
+ case GDK_KEY_e :
+ case GDK_KEY_E :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'E';
break;
- case GDK_KEY_Left : move_current_col (DIR_BACK);
- gtk_widget_queue_draw_area (widget,
- 0, 0,
- app_data.puzzle.grid_size*GRID_PIXELS+10,
- app_data.puzzle.grid_size*GRID_PIXELS+10);
+ case GDK_KEY_f :
+ case GDK_KEY_F :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'F';
+ break;
+ case GDK_KEY_g :
+ case GDK_KEY_G :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'G';
+ break;
+ case GDK_KEY_h :
+ case GDK_KEY_H :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'H';
+ break;
+ case GDK_KEY_i :
+ case GDK_KEY_I :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'I';
+ break;
+ case GDK_KEY_j :
+ case GDK_KEY_J :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'J';
+ break;
+ case GDK_KEY_k :
+ case GDK_KEY_K :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'K';
+ break;
+ case GDK_KEY_l :
+ case GDK_KEY_L :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'L';
+ break;
+ case GDK_KEY_m :
+ case GDK_KEY_M :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'M';
+ break;
+ case GDK_KEY_n :
+ case GDK_KEY_N :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'N';
+ break;
+ case GDK_KEY_o :
+ case GDK_KEY_O :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'O';
+ break;
+ case GDK_KEY_p :
+ case GDK_KEY_P :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'P';
+ break;
+ case GDK_KEY_q :
+ case GDK_KEY_Q :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'Q';
+ break;
+ case GDK_KEY_r :
+ case GDK_KEY_R :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'R';
+ break;
+ case GDK_KEY_s :
+ case GDK_KEY_S :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'S';
+ break;
+ case GDK_KEY_t :
+ case GDK_KEY_T :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'T';
+ break;
+ case GDK_KEY_u :
+ case GDK_KEY_U :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'U';
+ break;
+ case GDK_KEY_v :
+ case GDK_KEY_V :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'V';
+ break;
+ case GDK_KEY_w :
+ case GDK_KEY_W :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'W';
+ break;
+ case GDK_KEY_x :
+ case GDK_KEY_X :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'X';
+ break;
+ case GDK_KEY_y :
+ case GDK_KEY_Y :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'Y';
+ break;
+ case GDK_KEY_z :
+ case GDK_KEY_Z :
+ app_data.char_ans[app_data.cur_row][app_data.cur_col] = 'Z';
+ break;
+ default : return FALSE;
+
+ }
+ }
+
+ /* move the selection pointer to next row/col as per the current
+ movement orientation if it is not a key left right up or down */
+ if (event->keyval != GDK_KEY_Down && event->keyval != GDK_KEY_Up &&
+ event->keyval != GDK_KEY_Left && event->keyval != GDK_KEY_Right
+ && event->keyval != GDK_KEY_Delete)
+ {
+ /* if the current movement is an across movement */
+ if (app_data.current_movement == ACROSS)
+ {
+ /* if the next column is not blocking move the col */
+ if (event->keyval != GDK_KEY_BackSpace &&
+ next_col_block (&app_data.puzzle, app_data.cur_row,
+ app_data.cur_col) == false)
+ move_current_col (&app_data, DIR_FORWARD);
+ else if (event->keyval == GDK_KEY_BackSpace &&
+ prev_col_block (&app_data.puzzle, app_data.cur_row,
+ app_data.cur_col) == false)
+ move_current_col (&app_data, DIR_BACK);
}
+ /* current movement is a up/down movement */
+ else
+ {
+ if (event->keyval != GDK_KEY_BackSpace &&
+ next_row_block (&app_data.puzzle,
+ app_data.cur_row, app_data.cur_col) == false)
+ move_current_row (&app_data, DIR_FORWARD);
+ else if (event->keyval == GDK_KEY_BackSpace &&
+ prev_row_block (&app_data.puzzle,
+ app_data.cur_row, app_data.cur_col) == false)
+ move_current_row (&app_data, DIR_BACK);
+ }
}
+
+
+ gtk_widget_queue_draw_area (widget, 0, 0,
+ app_data.puzzle.grid_size*GRID_PIXELS+10,
+ app_data.puzzle.grid_size*GRID_PIXELS+10);
return FALSE;
}
/* if a puzzle is loaded */
if (app_data.is_loaded == true)
{
- GdkRGBA colorfore, colorback, colorblue, colorbacksel;
+ GdkRGBA colorfore, colorback, colorblue, colorbacksel1, colorbacksel2;
gdk_rgba_parse (&colorfore, "#000000");
gdk_rgba_parse (&colorback, "#ffffff");
gdk_rgba_parse (&colorblue, "#0000dd");
- gdk_rgba_parse (&colorbacksel, "#ffffaa");
+ gdk_rgba_parse (&colorbacksel1, "#ffffaa");
+ gdk_rgba_parse (&colorbacksel2, "#aaffff");
cairo_set_line_width (cr, 3);
/* set the size of the drawing area */
/* if it is a current selection then set the background
to yellow */
if (app_data.cur_row == i && app_data.cur_col == j)
- gdk_cairo_set_source_rgba (cr, &colorbacksel);
+ {
+ if (app_data.current_movement == ACROSS)
+ gdk_cairo_set_source_rgba (cr, &colorbacksel1);
+ else
+ gdk_cairo_set_source_rgba (cr, &colorbacksel2);
+ }
cairo_rectangle (cr, j*GRID_PIXELS+5, i*GRID_PIXELS+5,
GRID_PIXELS, GRID_PIXELS);
cairo_show_text (cr, (const char*)cnum);
}
+ /* draw the answer if it is there */
+ gdk_cairo_set_source_rgba (cr, &colorfore);
+ cairo_select_font_face (cr, "sans serif",
+ CAIRO_FONT_SLANT_NORMAL,
+ CAIRO_FONT_WEIGHT_BOLD);
+
+ cairo_set_font_size (cr, 16);
+ cairo_move_to (cr, j*GRID_PIXELS+GRID_PIXELS/2,
+ i*GRID_PIXELS+GRID_PIXELS-10);
+ char ctxt[3];
+ sprintf (ctxt, "%c", app_data.char_ans[i][j]);
+ cairo_show_text (cr, (const char*) ctxt);
}
}
{
char *filename;
filename = gtk_file_chooser_get_filename (GTK_FILE_CHOOSER(dialog));
- app_data.puzzle = load_puzzle (filename);
- app_data.is_loaded = true;
- strcpy (app_data.filename, filename);
+ MainPlayerData temp;
+ reset_player_data (&temp, filename);
+
/* if the grid is not frozen then the game cannot be played */
- if (app_data.puzzle.grid_frozen == false)
+ if (temp.is_loaded == false)
{
GtkWidget *errordlg ;
errordlg = gtk_message_dialog_new (GTK_WINDOW(window),
UNFROZEN_GRID_PLAYER);
gtk_dialog_run (GTK_DIALOG(errordlg));
gtk_widget_destroy (errordlg);
- app_data.is_loaded = false;
- app_data.cur_col = -1;
- app_data.cur_row = -1;
}
else
{
+ app_data = temp;
gtk_widget_queue_draw_area (GTK_WIDGET (area), 0, 0,
app_data.puzzle.grid_size*30+10,
app_data.puzzle.grid_size*30+10);
- update_clue_items ();
+
}
+ update_clue_items ();
g_free (filename);
}
if (window != NULL)
{
- gtk_window_set_default_icon (icon);
+ gtk_window_set_default_icon (icon);
+
+ GtkWidget *draw_area = GTK_WIDGET (
+ gtk_builder_get_object(builder, "puzzle_area"));
+
+ /* make drawing area respond to mouse event */
+ gtk_widget_set_events(draw_area,
+ gtk_widget_get_events(draw_area)
+ | GDK_BUTTON_PRESS_MASK);
gtk_builder_connect_signals (builder, NULL);
g_object_unref (builder);