Export as image functionality halfway done
[getaclue.git] / crosswordpuzzlecreator.py
1 # Get A Clue (C) 2010 V. Harishankar
2 # Crossword puzzle maker program
3 # Licensed under the GNU GPL v3
4
5 # Cross puzzle creator class
6 import sys
7 import cPickle
8 import readline
9
10 import crosswordpuzzle
11
12 class CrosswordPuzzleCreator:
13 # ansi color codes for grid display
14 BRICKRED = '\033[31m'
15 # bold
16 BOLD = '\033[33m'
17 # blue
18 BLUE = '\033[34m'
19 # grey
20 GREY = '\033[30m'
21 # Black background white text
22 BLACK_BG = '\033[40;1;37m'
23 # white background black text
24 WHITE_BG = '\033[47;1;30m'
25 # white background red text
26 REDWHITE_BG = '\033[47;1;31m'
27 # disable colors
28 ENDCOL = '\033[0m'
29
30 def __init__ (self):
31 self.do_main_loop ()
32 self.current_file = None
33 self.puzzle = None
34
35 # save the puzzle
36 def save_puzzle (self):
37 if self.current_file:
38 fpuzzle = open (self.current_file, "wb")
39 cPickle.dump (self.puzzle, fpuzzle, cPickle.HIGHEST_PROTOCOL)
40 sys.stdout.write (self.BLUE + "Puzzle saved to: " +
41 self.current_file + "\n" + self.ENDCOL)
42
43 # load the puzzle
44 def load_puzzle (self):
45 if self.current_file:
46 fpuzzle = open (self.current_file, "rb")
47 self.puzzle = cPickle.load (fpuzzle)
48
49 # display the grid with words
50 def print_puzzle (self, no_words=False):
51 # if self.puzzle is not none
52 if self.puzzle:
53 # get row, col and print them (with grid number if set)
54 for col in range (self.puzzle.cols):
55 # print the first row as column headers
56 sys.stdout.write (self.BLUE + ' %02d' % col + self.ENDCOL)
57 sys.stdout.write ("\n")
58
59 for row in range (self.puzzle.rows):
60 for col in range (self.puzzle.cols):
61 # print the data
62 # if the cell is numbered i.e. start of a word
63 if self.puzzle.data[row][col].numbered != 0:
64 sys.stdout.write (self.REDWHITE_BG +
65 '%02d ' % self.puzzle.data[row][col].numbered + self.ENDCOL)
66 # print spaces
67 else:
68 if self.puzzle.data[row][col].char == "#":
69 sys.stdout.write (self.BLACK_BG + ' ' + self.ENDCOL)
70 else:
71 sys.stdout.write (self.WHITE_BG + ' ' + self.ENDCOL)
72 # if the character is not a blank or a block
73 if (self.puzzle.data[row][col].char <> "." and
74 self.puzzle.data[row][col].char <> "#"):
75 # if words are to be shown regardless of hidden/revealed state
76 if no_words is False:
77 sys.stdout.write (self.WHITE_BG +
78 self.puzzle.data[row][col].char + self.ENDCOL)
79 else:
80 # display only revealed
81 if self.puzzle.data[row][col].revealed is True:
82 sys.stdout.write (self.WHITE_BG +
83 self.puzzle.data[row][col].char + self.ENDCOL)
84 # else print a blank
85 else:
86 sys.stdout.write (self.WHITE_BG + '.' + self.ENDCOL)
87 elif self.puzzle.data[row][col].char == '.':
88 sys.stdout.write (self.WHITE_BG +
89 self.puzzle.data[row][col].char + self.ENDCOL)
90 elif self.puzzle.data[row][col].char == '#':
91 sys.stdout.write (self.BLACK_BG + " " + self.ENDCOL)
92
93 sys.stdout.write (' ' + self.BLUE + "%2d" % row + self.ENDCOL + "\n")
94 raw_input (self.BRICKRED + "Press <return> to continue" + self.ENDCOL)
95
96 # display existing clues
97 def on_display_clues (self):
98 try:
99 aclues = self.puzzle.get_clues_across ()
100 sys.stdout.write (self.BOLD + "\n------------\n")
101 sys.stdout.write ("Across words\n")
102 sys.stdout.write ("------------\n" + self.ENDCOL)
103
104 for word, clue in aclues:
105 sys.stdout.write (self.BOLD + word[0] + ": " + self.ENDCOL)
106 if clue:
107 sys.stdout.write (self.BLUE + clue + "\n" + self.ENDCOL)
108 else:
109 sys.stdout.write (self.BLUE + "(No clue yet)\n" + self.ENDCOL)
110 except crosswordpuzzle.NoWordsException:
111 sys.stderr.write ("No words across\n")
112
113 try:
114 dclues = self.puzzle.get_clues_down ()
115 sys.stdout.write (self.BOLD + "\n----------\n")
116 sys.stdout.write ("Down words\n")
117 sys.stdout.write ("----------\n" + self.ENDCOL)
118
119 for word, clue in dclues:
120 sys.stdout.write (self.BOLD + word[0] + ": " + self.ENDCOL)
121 if clue:
122 sys.stdout.write (self.BLUE + clue + "\n" + self.ENDCOL)
123 else:
124 sys.stdout.write (self.BLUE + "(No clue yet)\n" + self.ENDCOL)
125 except crosswordpuzzle.NoWordsException:
126 sys.stderr.write ("No words down\n")
127
128 raw_input (self.BRICKRED + "Press <return> to continue" + self.ENDCOL)
129
130 # set a clue to a word
131 def on_set_clue (self):
132 self.print_puzzle ()
133 # get the row and column
134 srow = raw_input (self.BRICKRED + "At row: " + self.ENDCOL)
135 scol = raw_input (self.BRICKRED + "At col: " + self.ENDCOL)
136 # try converting it to number
137 try:
138 row = int (srow)
139 col = int (scol)
140 except ValueError:
141 sys.stderr.write ("Invalid row or column\n")
142 return
143
144 try:
145 # across word set the clue if found
146 aword, arow, acol, alen = self.puzzle.get_word_across (row, col)
147 sys.stdout.write (self.BLUE + "Across word at position: " + aword + "\n" + self.ENDCOL)
148 clue = raw_input (self.BRICKRED + "Clue for across word: " + self.ENDCOL)
149 if clue:
150 self.puzzle.data[arow][acol].clue_across = clue
151 sys.stdout.write (self.BLUE + "Set clue: \n" + self.puzzle.data[arow][acol].clue_across)
152 except crosswordpuzzle.NoWordException:
153 sys.stderr.write ("No across word found at that position\n")
154
155 try:
156 # down word set the clue if found
157 dword, drow, dcol, dlen = self.puzzle.get_word_down (row, col)
158 sys.stdout.write (self.BLUE + "Down word at position: " + dword + "\n" + self.ENDCOL)
159 clue = raw_input (self.BRICKRED + "Clue for down word: " + self.ENDCOL)
160 if clue:
161 self.puzzle.data[drow][dcol].clue_down = clue
162 sys.stdout.write (self.BLUE + "Set clue: \n" + self.puzzle.data[drow][dcol].clue_down)
163 except crosswordpuzzle.NoWordException:
164 sys.stderr.write ("No down word found at that position\n")
165
166 # add a word to the puzzle
167 def on_add_word (self, across=True):
168 # first display the grid
169 self.print_puzzle ()
170 # get the row and column
171 srow = raw_input (self.BRICKRED + "Start row: " + self.ENDCOL)
172 scol = raw_input (self.BRICKRED + "Start col: " + self.ENDCOL)
173 # try converting it to number
174 try:
175 row = int (srow)
176 col = int (scol)
177 except ValueError:
178 sys.stderr.write ("Invalid row or column\n")
179 return
180 # get the word
181 word = raw_input (self.BRICKRED + "Word: " + self.ENDCOL)
182
183 # try to add the word to the puzzle grid
184 try:
185 if across == True:
186 self.puzzle.set_word_across (row, col, word)
187 else:
188 self.puzzle.set_word_down (row, col, word)
189 except crosswordpuzzle.TooLongWordException:
190 sys.stderr.write ("Word is too long to fit in the grid! Aborting.\n")
191 except crosswordpuzzle.IntersectWordException:
192 sys.stderr.write ("Word intersects badly with another word!\n")
193 except crosswordpuzzle.FrozenGridException:
194 sys.stderr.write ("Word cannot be added to a frozen puzzle.\n")
195
196 # Export to image/HTML
197 def on_export_image (self, solution=False):
198 try:
199 sys.stdout.write (self.BLUE + "Exporting puzzle to image/HTML\n")
200 filename = raw_input (self.BRICKRED + "Filename (PNG): " + self.ENDCOL)
201
202 self.puzzle.export_image (filename, solution)
203 sys.stdout.write (self.BLUE + "Successfully exported to file: " +
204 filename + "\n" + self.ENDCOL)
205
206 except crosswordpuzzle.FrozenGridException:
207 sys.stderr.write ("Cannot export as grid is not frozen/finalized")
208
209 # Export to across lite
210 def on_export_acrosslite (self):
211 try:
212 sys.stdout.write (self.BLUE + "Exporting to AcrossLite(tm) Format\n" +
213 self.ENDCOL)
214 title = raw_input (self.BRICKRED + "Puzzle title: " + self.ENDCOL)
215 name = raw_input (self.BRICKRED + "Author name: " + self.ENDCOL)
216 copyright = raw_input (self.BRICKRED + "Copyright: " + self.ENDCOL)
217 exportfile = raw_input (self.BRICKRED + "Export to file: " + self.ENDCOL)
218
219 acrosslite_str = self.puzzle.export_acrosslite (title, name, copyright)
220 fexport = open (exportfile, "w")
221 fexport.write (acrosslite_str)
222 fexport.close ()
223 sys.stdout.write (self.BLUE + "Exported AcrossLite(tm) File: " +
224 exportfile + "\n" + self.ENDCOL)
225 except crosswordpuzzle.FrozenGridException:
226 sys.stderr.write ("Cannot export as grid is not frozen/finalized\n")
227 except crosswordpuzzle.NoWordsException:
228 sys.stderr.write ("No words to export!\n")
229
230 # Puzzle loop
231 def do_puzzle_loop (self):
232 # there is a current file
233 if self.current_file and self.puzzle:
234 while True:
235 sys.stdout.write (self.BOLD + "\n-----------------------------------\n")
236 sys.stdout.write ("Puzzle: " + self.current_file + "\n")
237 sys.stdout.write ("-----------------------------------" + self.ENDCOL + "\n")
238 sys.stdout.write (self.BLUE + "1. Display grid\n")
239 sys.stdout.write ("2. Add across word\n")
240 sys.stdout.write ("3. Add down word\n")
241 sys.stdout.write ("4. Remove across word\n")
242 sys.stdout.write ("5. Remove down word\n")
243 sys.stdout.write ("6. Freeze grid\n")
244 sys.stdout.write ("7. Unfreeze grid\n")
245 sys.stdout.write ("8. Set clue for word\n")
246 sys.stdout.write ("9. Display clues\n")
247 sys.stdout.write ("S. Save puzzle\n")
248 sys.stdout.write ("E. Export to AcrossLite(TM) format\n")
249 sys.stdout.write ("H. Export puzzle as image/HTML\n")
250 sys.stdout.write ("I. Export solution as image\n")
251 sys.stdout.write ("X. Exit to main menu\n" + self.ENDCOL)
252 ch = raw_input (self.BRICKRED + "Your choice: " + self.ENDCOL)
253 if ch == "1":
254 self.print_puzzle ()
255 elif ch == "2":
256 self.on_add_word ()
257 elif ch == "3":
258 self.on_add_word (False)
259 elif ch == "6":
260 self.puzzle.freeze_grid ()
261 elif ch == "7":
262 self.puzzle.unfreeze_grid ()
263 elif ch == "8":
264 self.on_set_clue ()
265 elif ch == "9":
266 self.on_display_clues ()
267 elif ch == "S" or ch == "s":
268 self.save_puzzle ()
269 elif ch == "E" or ch == "e":
270 self.on_export_acrosslite ()
271 elif ch == "H" or ch == "h":
272 self.on_export_image ()
273 elif ch == "I" or ch == "i":
274 self.on_export_image (True)
275 elif ch == "X" or ch == "x":
276 break
277
278 # when user chooses new puzzle
279 def on_new_puzzle (self):
280 self.current_file = raw_input (self.BRICKRED + "New puzzle file name: "
281 + self.ENDCOL)
282 srows = raw_input (self.BRICKRED + "Number of rows: " + self.ENDCOL)
283 scols = raw_input (self.BRICKRED + "Number of cols: " + self.ENDCOL)
284 try:
285 rows = int (srows)
286 cols = int (scols)
287 except ValueError:
288 sys.stderr.write ("Invalid number of rows/columns")
289 return
290 self.puzzle = crosswordpuzzle.CrosswordPuzzle (rows, cols)
291 self.do_puzzle_loop ()
292
293 # when user chooses to load puzzle
294 def on_load_puzzle (self):
295 self.current_file = raw_input (self.BRICKRED + "Puzzle to load: "
296 + self.ENDCOL)
297 self.load_puzzle ()
298 self.do_puzzle_loop ()
299
300 # Main application loop
301 def do_main_loop (self):
302 # display the menu
303 while True:
304 sys.stdout.write (self.BOLD + "\n-----------------------------------\n")
305 sys.stdout.write ("Get A Clue - Crossword Puzzle Maker\n")
306 sys.stdout.write ("-----------------------------------\n" + self.ENDCOL)
307 sys.stdout.write (self.BLUE + "1. Start a new puzzle\n")
308 sys.stdout.write ("2. Open an existing puzzle\n")
309 sys.stdout.write ("X. Exit\n" + self.ENDCOL)
310 ch = raw_input (self.BRICKRED + "Your choice: " + self.ENDCOL)
311 if ch == '1':
312 self.on_new_puzzle ()
313 if ch == '2':
314 self.on_load_puzzle ()
315 if ch == 'x' or ch == 'X':
316 break